| Def Jam 3: Back to the Streets is the third of the series, due out for next-gen consoles. The latest installment is said to look and sound like a cutting edge video while offering the "intensity and drama" of a big budget film. |
The video game is developed by EA Chicago wo were responsible for Fight Night Round 3 so you knowthere will be no problem in the looks department.
Def Jam 3 will be much less wrestling-oriented than Def Jam Vendetta and Def Jam 2: Fight for New York which were released on the ps2. The producer, Kudo Tsunoda, is on record as saying that he did not feel that wrestling and hip-hop went particularly well with each other. Previews have revealed that throws and environmental damage will remain in the game.
Def Jam 3 aims to make the music and the environment a much larger part of the fight. The environments will be "on location": rooftops, streets, gas stations, etc, rather than the wrestling rings or arenas of the previous Def Jam titles. In addition, the producers are promising massive levels of interactivity within each environment. Fighters will bleed and show visible signs of their injuries as the fights progress.
The music will actually affect the environment. Different things will occur on the beats of each song. Some of them are dangerous: for example, a column of flame might shoot up from a ruined gas station on every "bass hit" of song's chorus. Some will be purely cosmetic: the hubcaps on the cars will spin and twinkle to the beat of each song. The studio is even considering adding more damage to a fighter's punches and kicks if they occur "to the beat". By listening to the beat of the song and then timing a throw, the player could toss his opponent into an environmental hazard just as it went off. |